ocr: Name Type Description Horid vorid The server's global object that nolds everything, for erample deathmatch fags. Tama: float The current game time. IE is pussiole for the current same time for dilferent entities in Quake to be difterent: 1 butt the difference is iimited to 0.1 of a second which is also: the limit of the resolution oftime. Timei is normally used to tell the Quake engine that in a certain amount of time: from the current time: you wish a particulart function to be called, Sort of al hacked alternative to threads! Frametine float Only uscd when jumping in wrates. Snlf entity This ...